﻿using Game;
namespace Mekiasm.Plants
{
    public class CoffeebeanSeed : SimpleSeedItem
    {
        public static int Index;
        public CoffeebeanSeed() : base( "咖啡种子", "coffeebean")
        {
            
        }
        public override void Initilize()
        {
            MatureValue = Coffeebean.Index;
        }
    }
}
